//------------------------------------------------------------------------------
// Pd Spectral Toolkit
//
// through.c
//
// Example object
// Passes a float from inlet to outlet
//
// Created by Cooper Baker on 3/29/12.
// Updated for 64 Bit Support in September 2019.
// Copyright (C) 2019 Cooper Baker. All Rights Reserved.
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// m_pd.h - main header for Pd
//------------------------------------------------------------------------------
#include "m_pd.h"
// utility header for Pd Spectral Toolkit project
#include "utility.h"
//------------------------------------------------------------------------------
// through_class - pointer to this object's definition
//------------------------------------------------------------------------------
t_class* through_class;
//------------------------------------------------------------------------------
// through - data structure holding this object's data
//------------------------------------------------------------------------------
typedef struct through
{
// this object - must always be first variable in struct
t_object object;
// float variable to hold input value
t_float value;
// pointer to an outlet
t_outlet* outlet;
} t_through;
//------------------------------------------------------------------------------
// function prototypes
//------------------------------------------------------------------------------
void through_bang ( t_through* object );
void through_float ( t_through* object, t_floatarg number );
void* through_new ( void );
void through_setup ( void );
//------------------------------------------------------------------------------
// through_bang - causes output
//------------------------------------------------------------------------------
void through_bang( t_through* object )
{
// send stored value to the object's outlet
// objects should always respond to bangs this way
// so that they conform to Pd's object-graph message ordering scheme
outlet_float( object->outlet, object->value );
}
//------------------------------------------------------------------------------
// through_float - default float handler
//------------------------------------------------------------------------------
void through_float( t_through* object, t_floatarg number )
{
// store number in to the object's "value" variable
object->value = number;
through_bang( object );
}
//------------------------------------------------------------------------------
// through_new - initialize the object upon instantiation ( aka "constructor" )
//------------------------------------------------------------------------------
void* through_new( void )
{
// declare a pointer to this class
t_through* object;
// generate a new object and save its pointer in "object"
object = ( t_through* )pd_new( through_class );
// generate a new outlet and save its pointer to this object's outlet pointer
object->outlet = outlet_new( &object->object, gensym( "float" ) );
// return the pointer to this class
return ( void* )object;
}
//------------------------------------------------------------------------------
// through setup - defines this object and its properties to Pd
//------------------------------------------------------------------------------
void through_setup( void )
{
// create a new class and assign its pointer to through_class
through_class = class_new( gensym( "through" ), ( t_newmethod )through_new, 0, sizeof( t_through ), 0, 0 );
// add default float handler
class_addfloat( through_class, through_float );
// add default bang handler
class_addbang( through_class, through_bang );
}
//------------------------------------------------------------------------------
// EOF
//------------------------------------------------------------------------------
// Pd Spectral Toolkit
//
// through.c
//
// Example object
// Passes a float from inlet to outlet
//
// Created by Cooper Baker on 3/29/12.
// Updated for 64 Bit Support in September 2019.
// Copyright (C) 2019 Cooper Baker. All Rights Reserved.
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// m_pd.h - main header for Pd
//------------------------------------------------------------------------------
#include "m_pd.h"
// utility header for Pd Spectral Toolkit project
#include "utility.h"
//------------------------------------------------------------------------------
// through_class - pointer to this object's definition
//------------------------------------------------------------------------------
t_class* through_class;
//------------------------------------------------------------------------------
// through - data structure holding this object's data
//------------------------------------------------------------------------------
typedef struct through
{
// this object - must always be first variable in struct
t_object object;
// float variable to hold input value
t_float value;
// pointer to an outlet
t_outlet* outlet;
} t_through;
//------------------------------------------------------------------------------
// function prototypes
//------------------------------------------------------------------------------
void through_bang ( t_through* object );
void through_float ( t_through* object, t_floatarg number );
void* through_new ( void );
void through_setup ( void );
//------------------------------------------------------------------------------
// through_bang - causes output
//------------------------------------------------------------------------------
void through_bang( t_through* object )
{
// send stored value to the object's outlet
// objects should always respond to bangs this way
// so that they conform to Pd's object-graph message ordering scheme
outlet_float( object->outlet, object->value );
}
//------------------------------------------------------------------------------
// through_float - default float handler
//------------------------------------------------------------------------------
void through_float( t_through* object, t_floatarg number )
{
// store number in to the object's "value" variable
object->value = number;
through_bang( object );
}
//------------------------------------------------------------------------------
// through_new - initialize the object upon instantiation ( aka "constructor" )
//------------------------------------------------------------------------------
void* through_new( void )
{
// declare a pointer to this class
t_through* object;
// generate a new object and save its pointer in "object"
object = ( t_through* )pd_new( through_class );
// generate a new outlet and save its pointer to this object's outlet pointer
object->outlet = outlet_new( &object->object, gensym( "float" ) );
// return the pointer to this class
return ( void* )object;
}
//------------------------------------------------------------------------------
// through setup - defines this object and its properties to Pd
//------------------------------------------------------------------------------
void through_setup( void )
{
// create a new class and assign its pointer to through_class
through_class = class_new( gensym( "through" ), ( t_newmethod )through_new, 0, sizeof( t_through ), 0, 0 );
// add default float handler
class_addfloat( through_class, through_float );
// add default bang handler
class_addbang( through_class, through_bang );
}
//------------------------------------------------------------------------------
// EOF
//------------------------------------------------------------------------------