//------------------------------------------------------------------------------
// Pd Spectral Toolkit
//
// rounder~.c
//
// Rounds a signal to arbitrary precision
//
// Created by Cooper Baker on 7/6/12.
// Updated for 64 Bit Support in September 2019.
// Copyright (C) 2019 Cooper Baker. All Rights Reserved.
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// headers
//------------------------------------------------------------------------------
// main header for pd
#include "m_pd.h"
// utility header for Pd Spectral Toolkit project
#include "utility.h"
// disable compiler warnings on windows
#ifdef NT
#pragma warning( disable : 4244 )
#pragma warning( disable : 4305 )
#endif
#define MAX_DECIMAL_PLACES 8
//------------------------------------------------------------------------------
// rounder_class - pointer to this object's definition
//------------------------------------------------------------------------------
static t_class* rounder_class;
//------------------------------------------------------------------------------
// rounder - data structure holding this object's data
//------------------------------------------------------------------------------
typedef struct rounder
{
// this object - must always be first variable in struct
t_object object;
// needed for CLASS_MAINSIGNALIN macro call in rounder_tilde_setup
t_float inlet_1;
// number of decimal places
t_int precision;
// rounding calculation variables
t_float power;
t_float recip;
} t_rounder;
//------------------------------------------------------------------------------
// function prototypes
//------------------------------------------------------------------------------
static t_int* rounder_perform ( t_int* io );
static void rounder_dsp ( t_rounder* object, t_signal **sig );
static void rounder_precision ( t_rounder* object, t_floatarg overlap );
static void* rounder_new ( t_symbol* symbol, t_int items, t_atom* list );
void rounder_tilde_setup ( void );
//------------------------------------------------------------------------------
// rounder_perform - the signal processing function of this object
//------------------------------------------------------------------------------
static t_int* rounder_perform( t_int* io )
{
// store variables from dsp input/output array
t_float* in = ( t_float* )( io[ 1 ] );
t_float* out = ( t_float* )( io[ 2 ] );
t_int frames = ( t_int )( io[ 3 ] );
t_rounder* object = ( t_rounder* )( io[ 4 ] );
// signal vector iterator variable
t_int n = -1;
// store values from object's data struct
t_float power = object->power;
t_float recip = object->recip;
// temporary sample variable
t_float sample;
// the dsp loop
switch( object->precision )
{
// round to one's place
case 0 :
{
while( ++n < frames )
{
sample = in[ n ];
sample = Round( sample );
out[ n ] = sample;
}
break;
}
// do nothing
case MAX_DECIMAL_PLACES :
{
while( ++n < frames )
{
out[ n ] = in[ n ];
}
break;
}
// shift sample value, round, unshift sample value
default :
{
while( ++n < frames )
{
sample = in[ n ];
sample *= power;
sample = Round( sample );
sample *= recip;
out[ n ] = sample;
}
break;
}
}
// return the dsp input/output array address plus one more than its size
// to provide a pointer to the next perform function in pd's call list
return &( io[ 5 ] );
}
//------------------------------------------------------------------------------
// rounder_dsp - installs this object's dsp function in pd's callback list
//------------------------------------------------------------------------------
static void rounder_dsp( t_rounder* object, t_signal **sig )
{
// dsp_add arguments
//--------------------------------------------------------------------------
// perform routine
// number of passed parameters
// inlet sample vector
// outlet sample vector
// sample frames to process (vector size)
// pointer to this object
dsp_add( rounder_perform, 4, sig[ 0 ]->s_vec, sig[ 1 ]->s_vec, sig[ 0 ]->s_n, object );
}
//------------------------------------------------------------------------------
// rounder_precision - sets rounding precision
//------------------------------------------------------------------------------
static void rounder_precision( t_rounder* object, t_floatarg precision )
{
t_int i;
t_float power = 10;
// constrain precision
precision = Clip( precision, 0, MAX_DECIMAL_PLACES );
// precalculate rounding math variables
if( ( precision > 0 ) && ( precision < MAX_DECIMAL_PLACES ) )
{
for( i = 1 ; i < precision ; ++i )
{
power *= 10;
}
object->power = power;
object->recip = 1.0 / power;
}
// store precision
object->precision = precision;
}
//------------------------------------------------------------------------------
// rounder_new - instantiates a copy of this object in pd
//------------------------------------------------------------------------------
static void* rounder_new( t_symbol* symbol, t_int items, t_atom* list )
{
// create a pointer to this object
t_rounder* object = ( t_rounder* )pd_new( rounder_class );
// create a float inlet to receive precision value
inlet_new( &object->object, &object->object.ob_pd, gensym( "float" ), gensym( "precision" ) );
// create a new signal outlet for this object
outlet_new( &object->object, gensym( "signal" ) );
// handle precision argument
if( items )
{
rounder_precision( object, atom_getfloatarg( 0, ( int )items, list ) );
}
else
{
object->precision = 0;
}
return object;
}
//------------------------------------------------------------------------------
// rounder_tilde_setup - describes the attributes of this object to pd so it may be properly instantiated
// (must always be named with _tilde replacing ~ in the object name)
//------------------------------------------------------------------------------
void rounder_tilde_setup( void )
{
// creates an instance of this object and describes it to pd
rounder_class = class_new( gensym( "rounder~" ), ( t_newmethod )rounder_new, 0, sizeof( t_rounder ), 0, A_GIMME, 0 );
// declares leftmost inlet as a signal inlet
CLASS_MAINSIGNALIN( rounder_class, t_rounder, inlet_1 );
// installs rounder_dsp so that it will be called when dsp is turned on
class_addmethod( rounder_class, ( t_method )rounder_dsp, gensym( "dsp" ), 0 );
// associate a method with the "overlap" symbol for subsequent overlap inlet handling
class_addmethod( rounder_class, ( t_method )rounder_precision, gensym( "precision" ), A_FLOAT, 0 );
}
//------------------------------------------------------------------------------
// EOF
//------------------------------------------------------------------------------
// Pd Spectral Toolkit
//
// rounder~.c
//
// Rounds a signal to arbitrary precision
//
// Created by Cooper Baker on 7/6/12.
// Updated for 64 Bit Support in September 2019.
// Copyright (C) 2019 Cooper Baker. All Rights Reserved.
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
// headers
//------------------------------------------------------------------------------
// main header for pd
#include "m_pd.h"
// utility header for Pd Spectral Toolkit project
#include "utility.h"
// disable compiler warnings on windows
#ifdef NT
#pragma warning( disable : 4244 )
#pragma warning( disable : 4305 )
#endif
#define MAX_DECIMAL_PLACES 8
//------------------------------------------------------------------------------
// rounder_class - pointer to this object's definition
//------------------------------------------------------------------------------
static t_class* rounder_class;
//------------------------------------------------------------------------------
// rounder - data structure holding this object's data
//------------------------------------------------------------------------------
typedef struct rounder
{
// this object - must always be first variable in struct
t_object object;
// needed for CLASS_MAINSIGNALIN macro call in rounder_tilde_setup
t_float inlet_1;
// number of decimal places
t_int precision;
// rounding calculation variables
t_float power;
t_float recip;
} t_rounder;
//------------------------------------------------------------------------------
// function prototypes
//------------------------------------------------------------------------------
static t_int* rounder_perform ( t_int* io );
static void rounder_dsp ( t_rounder* object, t_signal **sig );
static void rounder_precision ( t_rounder* object, t_floatarg overlap );
static void* rounder_new ( t_symbol* symbol, t_int items, t_atom* list );
void rounder_tilde_setup ( void );
//------------------------------------------------------------------------------
// rounder_perform - the signal processing function of this object
//------------------------------------------------------------------------------
static t_int* rounder_perform( t_int* io )
{
// store variables from dsp input/output array
t_float* in = ( t_float* )( io[ 1 ] );
t_float* out = ( t_float* )( io[ 2 ] );
t_int frames = ( t_int )( io[ 3 ] );
t_rounder* object = ( t_rounder* )( io[ 4 ] );
// signal vector iterator variable
t_int n = -1;
// store values from object's data struct
t_float power = object->power;
t_float recip = object->recip;
// temporary sample variable
t_float sample;
// the dsp loop
switch( object->precision )
{
// round to one's place
case 0 :
{
while( ++n < frames )
{
sample = in[ n ];
sample = Round( sample );
out[ n ] = sample;
}
break;
}
// do nothing
case MAX_DECIMAL_PLACES :
{
while( ++n < frames )
{
out[ n ] = in[ n ];
}
break;
}
// shift sample value, round, unshift sample value
default :
{
while( ++n < frames )
{
sample = in[ n ];
sample *= power;
sample = Round( sample );
sample *= recip;
out[ n ] = sample;
}
break;
}
}
// return the dsp input/output array address plus one more than its size
// to provide a pointer to the next perform function in pd's call list
return &( io[ 5 ] );
}
//------------------------------------------------------------------------------
// rounder_dsp - installs this object's dsp function in pd's callback list
//------------------------------------------------------------------------------
static void rounder_dsp( t_rounder* object, t_signal **sig )
{
// dsp_add arguments
//--------------------------------------------------------------------------
// perform routine
// number of passed parameters
// inlet sample vector
// outlet sample vector
// sample frames to process (vector size)
// pointer to this object
dsp_add( rounder_perform, 4, sig[ 0 ]->s_vec, sig[ 1 ]->s_vec, sig[ 0 ]->s_n, object );
}
//------------------------------------------------------------------------------
// rounder_precision - sets rounding precision
//------------------------------------------------------------------------------
static void rounder_precision( t_rounder* object, t_floatarg precision )
{
t_int i;
t_float power = 10;
// constrain precision
precision = Clip( precision, 0, MAX_DECIMAL_PLACES );
// precalculate rounding math variables
if( ( precision > 0 ) && ( precision < MAX_DECIMAL_PLACES ) )
{
for( i = 1 ; i < precision ; ++i )
{
power *= 10;
}
object->power = power;
object->recip = 1.0 / power;
}
// store precision
object->precision = precision;
}
//------------------------------------------------------------------------------
// rounder_new - instantiates a copy of this object in pd
//------------------------------------------------------------------------------
static void* rounder_new( t_symbol* symbol, t_int items, t_atom* list )
{
// create a pointer to this object
t_rounder* object = ( t_rounder* )pd_new( rounder_class );
// create a float inlet to receive precision value
inlet_new( &object->object, &object->object.ob_pd, gensym( "float" ), gensym( "precision" ) );
// create a new signal outlet for this object
outlet_new( &object->object, gensym( "signal" ) );
// handle precision argument
if( items )
{
rounder_precision( object, atom_getfloatarg( 0, ( int )items, list ) );
}
else
{
object->precision = 0;
}
return object;
}
//------------------------------------------------------------------------------
// rounder_tilde_setup - describes the attributes of this object to pd so it may be properly instantiated
// (must always be named with _tilde replacing ~ in the object name)
//------------------------------------------------------------------------------
void rounder_tilde_setup( void )
{
// creates an instance of this object and describes it to pd
rounder_class = class_new( gensym( "rounder~" ), ( t_newmethod )rounder_new, 0, sizeof( t_rounder ), 0, A_GIMME, 0 );
// declares leftmost inlet as a signal inlet
CLASS_MAINSIGNALIN( rounder_class, t_rounder, inlet_1 );
// installs rounder_dsp so that it will be called when dsp is turned on
class_addmethod( rounder_class, ( t_method )rounder_dsp, gensym( "dsp" ), 0 );
// associate a method with the "overlap" symbol for subsequent overlap inlet handling
class_addmethod( rounder_class, ( t_method )rounder_precision, gensym( "precision" ), A_FLOAT, 0 );
}
//------------------------------------------------------------------------------
// EOF
//------------------------------------------------------------------------------